powdermonkey
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Top Ten Industry Facts
1. Fifty percent of all Americans age six and older play computer and video games.
2. The average age of a game player is 29 years old.
3. Forty-three percent of game players are women.
4. Computer and video game software sales grew eight percent in 2002 to $6.9 billion and are expected to show strong growth over the next few years.
5. In 2002, more than 221 million computer and video games were sold, or almost two games for every household in America.
6. All games are rated by the Entertainment Software Rating Board (ESRB), and sixty-three percent of games are rated “E” for Everyone. (For more information, please see www.esrb.org.)
7. Sixteen of the top 20 best selling games in 2002 were rated “E” for everyone or “T” for teen.
8. Ninety-two percent of all games are purchased by adults over the age of 18.
9. Ninety-six percent of parents surveyed who have children under the age of 18 said they are paying attention to the content of the computer and video games their children play, and sixty percent of parents say they play interactive games with their kids at least once a month.
10. The vast majority of people who play games do so with friends and family. (Almost sixty percent of frequent game players play with friends, thirty-three percent play with siblings, and about one-quarter play with their spouse and/or parents.)[/b]
My fav
3. Forty-three percent of game players are women. [/b]
»Source
:lol: :lol:
1. Fifty percent of all Americans age six and older play computer and video games.
2. The average age of a game player is 29 years old.
3. Forty-three percent of game players are women.
4. Computer and video game software sales grew eight percent in 2002 to $6.9 billion and are expected to show strong growth over the next few years.
5. In 2002, more than 221 million computer and video games were sold, or almost two games for every household in America.
6. All games are rated by the Entertainment Software Rating Board (ESRB), and sixty-three percent of games are rated “E” for Everyone. (For more information, please see www.esrb.org.)
7. Sixteen of the top 20 best selling games in 2002 were rated “E” for everyone or “T” for teen.
8. Ninety-two percent of all games are purchased by adults over the age of 18.
9. Ninety-six percent of parents surveyed who have children under the age of 18 said they are paying attention to the content of the computer and video games their children play, and sixty percent of parents say they play interactive games with their kids at least once a month.
10. The vast majority of people who play games do so with friends and family. (Almost sixty percent of frequent game players play with friends, thirty-three percent play with siblings, and about one-quarter play with their spouse and/or parents.)[/b]
My fav
3. Forty-three percent of game players are women. [/b]
»Source
:lol: :lol: